Learn to build Java ME mobile applications using NetBeans IDE 6.5.1 through real-world projects, such as GameMIDlet.
Dive into the world of legacy mobile application development with NetBeans IDE 6.5.1 and learn how to build powerful Java ME (Micro Edition) applications tailored for keypad-based feature phones and embedded devices. Whether you’re a beginner eager to explore mobile programming or a tech enthusiast interested in retro app development, this course provides hands-on guidance through practical, real-world projects.
What you’ll learn
- NetBeans IDE 6.5.1 (Tool) – Roles and Responsibilities NetBeans IDE itself plays a supporting role in managing the development environment and lifecycle of mobi.
- Project Overview: Course Title Example: “Mobile App Development with Java ME using NetBeans 6.5.1” Target Audience: Beginners in mobile development, retro Java.
- 1. Technical Obsolescence Risk Risk: NetBeans 6.5.1 and Java ME are outdated. Modern learners might not see immediate value. Impact: Low demand, poor en.
- Case Study: Premium Video Course Project Course Title: “Mastering Java ME App Development with NetBeans IDE 6.5.1” Project Goal To create a high-quality,.
Course Content
- Introduction –> 1 lecture • 41min.
- NETBEANS IDE 6.5.1 MOBILEAPPLICATION PROJECT SHOWING GAMEMIDLET –> 1 lecture • 38min.
- NETBEANS IDE 6.5.1 SOFTWARE MOBILEAPPLICATION PROJECT SHOWING SHAREDTICKER –> 1 lecture • 41min.
- NETBEANS IDE 6.5.1 MOBILEAPPLICATION PROJECT SHOWING DISPLAYALERT –> 1 lecture • 8min.
- Netbeans IDE 6.5.1 MOBILEAPPLICATION PROJECT SHOWING NAME –> 1 lecture • 1hr 18min.
- In this section, students will learn how to develop a Java ME mobile application –> 1 lecture • 36min.

Requirements
Dive into the world of legacy mobile application development with NetBeans IDE 6.5.1 and learn how to build powerful Java ME (Micro Edition) applications tailored for keypad-based feature phones and embedded devices. Whether you’re a beginner eager to explore mobile programming or a tech enthusiast interested in retro app development, this course provides hands-on guidance through practical, real-world projects.
Throughout the course, you’ll create and deploy fully functional mobile apps like:
GameMIDlet – A classic Java ME mobile game using Canvas, Graphics, and key events
SharedTicker – A scrolling text banner app that mimics real-time news or stock tickers
Galaxy Animation – A creative starfield display simulating moving objects inside the mobile screen
You’ll also learn to:
Set up and configure NetBeans IDE 6.5.1 for Java ME development.
Understand and use the MIDlet lifecycle (startApp, pauseApp, destroyApp)
Draw custom graphics and handle input from mobile devices.
Work with threads for animation and real-time updates.
Export your projects as .JAR and .JAD files for testing or deployment.
By the end of this course, you’ll have the confidence to build your creative mobile applications for legacy platforms—and understand the foundations of mobile computing before the smartphone era.
Who This Course is For:
Beginners with an interest in Java or mobile development
Students exploring NetBeans or Java ME technologies
Developers working with legacy systems or embedded devices
Anyone curious about how feature phone apps were built and deployed