How to get characters talking in Unreal Engine 5
Learn the basics of how to setup a dialogue system inside of unreal engine 5. This course is made to be easy to understand and follow regardless of your prior game development experience. And by the end you will have a full understanding of how to make a dialogue system inside of unreal engine and will be able to adjust it for your specific needs.
What you’ll learn
- Plan and write out video game dialogue.
- Record and edit dialogue for scalable implementation in Unreal Engine 5.
- Set up a player character and NPC to start a conversation.
- How to make a selectable dialogue play system in unreal engine 5..
Course Content
- Introduction –> 1 lecture • 3min.
- Creating dialogue for your game –> 7 lectures • 37min.
- Creating The Dialogue System in Unreal Engine –> 9 lectures • 1hr 50min.
- Logic Flow and interactivity within the dialogue system –> 3 lectures • 50min.

Requirements
Learn the basics of how to setup a dialogue system inside of unreal engine 5. This course is made to be easy to understand and follow regardless of your prior game development experience. And by the end you will have a full understanding of how to make a dialogue system inside of unreal engine and will be able to adjust it for your specific needs.
– How to plan out writing for your video game.
– How to get good voice acting for your video game.
– How to get good game audio on a budget.
– How to properly us directional spacial audio inside of unreal engine
– How to plan out and manage up to hundreds and even thousands of files and recordings on large scale games with a lot of voice work.
1. Creating a dialogue system in unreal engine
2. Setting up the dialogue system so that it is scallable to multiple characters
Hi, I am HyperDev, the premier Unreal Engine game development teacher. As a professional teacher, I know that learning game development needs to be done in a step by step manner with each step fully explained. So all of my tutorials are made with that level of quality.
Every video is packed full of clearly explained and illustrated techniques so the further in you go the better a game developer you will be.