Unity3D: Create Your Very First Game Using Unity

Master The Fundamental Basics On How To Create A Game In Unity

Get the First-hand experience developing and building a simple PC Standalone Game in just over 2 hours.
Learning to build games is all about your mentality. You can accomplish anything in game development with enough practice.

What you’ll learn

  • Learn C#: A powerful Object-Orientated programming language well suited for games design..
  • Become well adapted to the Unity Game Engine.
  • Learn to find creative ways of solving difficult problems, this will help when you build your own games.
  • Understand what makes a game tick, learn how to design games based on the games requirements.
  • Create your own Standalone Executable File to Redistribute..
  • Learn how to use Prefabricated Objects for Enemy Spawning..

Course Content

  • Introduction –> 1 lecture • 1min.
  • The Unity Engine –> 9 lectures • 32min.
  • Hello World –> 3 lectures • 15min.
  • Creating the Game –> 15 lectures • 1hr 25min.
  • Conclusion –> 1 lecture • 1min.

Unity3D: Create Your Very First Game Using Unity

Requirements

Get the First-hand experience developing and building a simple PC Standalone Game in just over 2 hours.

Learning to build games is all about your mentality. You can accomplish anything in game development with enough practice.

In just above 2 hours, you would have created a standalone PC Game that you can add and improve on with your own practice and creativity.

This course is designed for new developers and game developers. Students who want to understand the depths of the Unity Game Engine in a smart direction. I have designed it to be informative and well structured to ensure that your learning isn’t limited to tutorials but to make you understand why things work.

This course will teach you how to do the following and more:

  • To Understand the Unity Game Engine Editor: You will learn how to navigate and interact with the Unity Editor for the different features it provides.
  • To Control and Add Force for Player Movement: Create a custom script to detect your button inputs on the keyboard, then taking that information and providing it for the player movement script.
  • Spawning Enemy Units and Player Death: Creating a script to control the spawn rate of enemies in a given area, then taking their collision data to tell the player whether or not to be killed.

This class is a must-watch for those interested in Games Development Whether you are new to Unity or someone who is just jumping into Games Development, this course will teach you some clever tips and tricks to help you go from no understanding to someone who can create their own games!

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