Mastering Advanced Textures: Metal Railway with Pebbles in Substance Designer
Explore the intricate world of creating advanced textures with Substance Designer in this comprehensive course focused on building a Metal Railway with pebbles. Designed for intermediate learners familiar with Substance Designer, this tutorial delves deep into combining height data from diverse surfaces to craft complex materials.
What you’ll learn
- Mastering Material Construction: Learn to build intricate textures by combining height data from different surfaces like wood, metal, and in Substance Designer.
- Refining Texture Details: Understand how to refine color using gradient nodes, blend maps effectively, and create realistic roughness and metallic data.
- Complex Material Control: Gain proficiency in controlling and manipulating complex material properties to achieve desired visual effects and textures..
- Hands-On Project Completion: Complete a comprehensive project where you create a detailed Metal Railway texture with pebbles.
Course Content
- Metal Railway –> 5 lectures • 2hr 51min.
Requirements
Explore the intricate world of creating advanced textures with Substance Designer in this comprehensive course focused on building a Metal Railway with pebbles. Designed for intermediate learners familiar with Substance Designer, this tutorial delves deep into combining height data from diverse surfaces to craft complex materials.
Throughout 170 minutes of meticulously crafted, unnarrated video content at 1080 resolution, you will embark on a journey divided into two chapters:
Chapter 01 – First Step: Begin by constructing the foundation with wood planks and blocking out the structure. Learn to integrate rails and metal connections into the wood planks, setting the stage for the detailed ground surface adorned with pebbles. Navigate through techniques to blend different surfaces seamlessly using advanced node networks and create a robust structural base.
Chapter 02 – Second Step: Delve deeper into refining your material by focusing on color, utilizing gradient nodes for precise color sampling, and blending techniques to achieve the desired aesthetic. Develop roughness data to enhance material realism and create metallic channel data to emphasize metal elements in the texture. Learn essential tips to refine details, manage nodes efficiently, and optimize workflow in Substance Designer.
Software Used:
Substance Designer
Level:
Intermediate
Prerequisite:
Basic familiarity with Substance Designer is recommended.
Additional Notes:
- Access a clean SBS file included with the course to study and dissect the project.
- Videos are unnarrated, allowing learners to focus on visual demonstrations without distraction.
Whether you’re a 3D artist, game developer, or aspiring texture artist, mastering the creation of intricate materials like Metal Railway with pebbles will elevate your skills and expand your toolkit in Substance Designer. Join this course to unlock the secrets behind crafting sophisticated textures that add depth and realism to your digital environments and assets.