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SOUND DESIGN FOR FILM, TV & GAMES: INTRO TO FOLEY

Unlocking Creative and Technical Excellence in Post-Production Filmmaking with Unique Foley Sound Effects.

This course explores the essential and creative role of sound in visual storytelling, particularly in the realms of film, television, and games. The focus is on Foley sound, a specialized technique in sound design that involves creating and recording custom sound effects in post-production.

What you’ll learn

Course Content

Requirements

This course explores the essential and creative role of sound in visual storytelling, particularly in the realms of film, television, and games. The focus is on Foley sound, a specialized technique in sound design that involves creating and recording custom sound effects in post-production.

We will delve into something called Foley sound, a special way of creating and recording unique sound effects after the filming is complete. Foley sound plays a crucial role in refining the audio. Foley artists use everyday items to create and record sounds that match what’s happening on the screen, enhancing the story’s realism.

Learners will gain knowledge about Foley techniques through practical sessions and learn how to synchronize them with the events in a movie. Foley sound not only enhances the realism of scenes but also enables storytellers to craft creative narratives with unique sound details.

Intructor: Shane Rees, Head of Department in Sound Design for Visual Media

Shane served as head engineer at Western Post Production. Shane has been recognized with a Leo Award for his film work, and three nominations for his work in television. He has worked on many of the TV shows produced in Vancouver, including Smallville, The Dead Zone, and Jake 2.0.