Game development made easy. Learn to develop shaders with Unity’s Shader Graph system!
Learn how to create and develop your very own graphical effects and shaders using Shader graph in Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
What you’ll learn
- Learn Shader Graph, Unity’s built-in visual shader development system.
- Understand the capabilities of shader development in Unity.
- Develop strong and transferrable problem solving skills.
- Gain an understanding of the game development process.
- Learn how object oriented programming works in practice.
Course Content
- Introduction –> 2 lectures • 1min.
- Getting Set Up –> 3 lectures • 13min.
- Basics Shaders –> 10 lectures • 1hr 6min.
- Glowing & Holograms –> 8 lectures • 44min.
- Dissolve Shader –> 8 lectures • 52min.
- Texture By Position –> 3 lectures • 18min.
- Swaying Grass –> 6 lectures • 41min.
- Toon Shader –> 7 lectures • 51min.
- Water Shader –> 5 lectures • 39min.
- 2D Parallax Shader –> 4 lectures • 29min.
- Finishing Up –> 1 lecture • 10min.
- Complete Project Files –> 1 lecture • 1min.
Requirements
Learn how to create and develop your very own graphical effects and shaders using Shader graph in Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you won’t just be learning graphical concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding the visual side of game dev, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such elements as:
- Working with Unity’s built-in Shader Graph system
- Develop a variety of shader types
- Work with 3D and 2D visual effects
- Creating shader’s for practical use in your games
- Adding effects like water depth, cel-shading, Parallaxing, Swaying Grass, Glowing Holograms, dissolving materials and more
- Using both Texture and Vertex based effects
- Learn to master nodes and combine them to create new effects
- And much more
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!