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Sci-Fi Wall Padding: Substance & Marvelous Designer Tutorial

Design and Simulation Techniques for Futuristic Wall Padding

Explore the realm of Sci-Fi material creation in this advanced tutorial series. Learn to design and build intricate padded walls suitable for spaceship interiors using Substance Designer, 3ds Max, Marvelous Designer, and ZBrush. Dive deep into node-based workflows, model preparation, simulation techniques, and texture detailing to create realistic and immersive padding textures. Enhance your skills by mastering the integration of multiple software tools for seamless material development. Perfect for intermediate learners seeking to expand their proficiency in digital content creation and material design.

What you’ll learn

Course Content

Requirements

Explore the realm of Sci-Fi material creation in this advanced tutorial series. Learn to design and build intricate padded walls suitable for spaceship interiors using Substance Designer, 3ds Max, Marvelous Designer, and ZBrush. Dive deep into node-based workflows, model preparation, simulation techniques, and texture detailing to create realistic and immersive padding textures. Enhance your skills by mastering the integration of multiple software tools for seamless material development. Perfect for intermediate learners seeking to expand their proficiency in digital content creation and material design.

Course Content: Delve into 200 minutes of high-resolution, unnarrated video content.

Chapters:

Software Used: Substance Designer, 3ds Max, Marvelous Designer, ZBrush

Level: Intermediate

Prerequisite: Basic knowledge of Substance Designer, ZBrush, Marvelous Designer, and 3ds Max or equivalent software.

Attention: Includes a clean SBS file for study (requires Substance Designer version 11.3 or above). Videos are unnarrated without voice-overs or subtitles, focusing on practical demonstration and learning through action.