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Designing a mobile app from scratch using figma

A Beginner’s Guide to Low-Fidelity Wireframing and Prototyping

Have you ever wanted to design a mobile app but didn’t know where to start? This course takes you step by step through the process of creating a mobile app from scratch using Figma, focusing on low-fidelity wireframes that form the backbone of great design.

What you’ll learn

Course Content

Requirements

Have you ever wanted to design a mobile app but didn’t know where to start? This course takes you step by step through the process of creating a mobile app from scratch using Figma, focusing on low-fidelity wireframes that form the backbone of great design.

You’ll learn how to research user needs, create user personas, define problem statements, and organize content with information architecture. From there, we’ll move into practical design tasks—such as building sign-up/login flows, wallet funding screens, and investment features—before testing your low-fidelity prototype for usability.

By the end of this course, you’ll not only understand the complete app design workflow but also have the confidence to transform raw ideas into structured, user-friendly wireframes that can evolve into high-fidelity prototypes.

What you’ll learn:

This course is perfect for beginners in UI/UX design, aspiring app designers, and anyone curious about how mobile apps are structured. No prior experience is required—just your creativity and a willingness to learn!