Animate a Rocket Launch: Smoke & Fire Simulation in Blender

Create a Short film Animation of a Rocket Launch

In this course we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9

What you’ll learn

  • Learn Smoke and Fire Simulation in Blender.
  • Learn Modeling Techniques by Creating a Space Station.

Course Content

  • Modeling Space Station –> 2 lectures • 37min.
  • Learn Fluid Simulation in Blender –> 1 lecture • 8min.
  • Set the Rocket Launch Animation –> 2 lectures • 10min.
  • Lighting Setup –> 1 lecture • 5min.
  • Texturing & Materials –> 2 lectures • 11min.
  • Final Animation Rendering –> 2 lectures • 9min.

Animate a Rocket Launch: Smoke & Fire Simulation in Blender

Requirements

  • Have Blender Downloaded in your Computer.
  • Have a Decent GPU that can handle the Fluid Baking.

In this course we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9

Create a Short film Animation of a Rocket Launch

We will learn modeling:

— Section 1: Modeling

We will learn to model a space station, starting by the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place

— Section 2: Texturing

We will create different shaders: Metal and assign them to our space station

We will fix the “Blury” smoke by create a specific shader for the smoke to make it look high quality

— Section 3: Fluid Simulation

We will Make Fire & Smoke, then we will add forces to affect our fire & smoke

— Section 4: Animation

We will animate our spaceship going up to the space. We will use the graph editor to control the speed of our rocket

— Section 5: Lighting

We will experiment with the new HDRI map in blender 2.9, changing the altitude to have the space effect

— Section 6: Rendering

After Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result

 

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