Mobile Actionscript 3 Basics

We will look at programming iPhone and Android apps with Actionscript 3 and Adobe Flash CS5.5, Flash CS6 or Flash CC.

Justin Dike, lead developer and owner of CartoonSmart.com teaches this course in Actionscript 3 development for mobile platforms. As of Flash CS5.5, Adobe has given developers the option to quickly export their Actionscript 3 projects for iOS or Android. As most developers now know, the Flash Player platform isn’t doing so well on mobile platforms, but Adobe Flash as a development tool is ironically thriving with its easy export options and hundreds of thousands of experienced Actionscript programmers. This is an exciting time to be learning Flash and AS3 for mobile development, and specifically game programming.

What you’ll learn

  • You will learn how to incorporate the Accelerometer, Camera Roll, Gestures, Geolocation, and much more into your AS3 project.

Course Content

  • The Accelerometer.
  • Touches.
  • Gestures and Orientation.
  • Google Maps and Geolocation.
  • Camera Roll.
  • Exporting to iPhone or Android with Flash CS5.5, CS6, CC.

Mobile Actionscript 3 Basics

Requirements

  • Adobe Flash CS5.5, CS6, Flash CC.
Description

Justin Dike, lead developer and owner of CartoonSmart.com teaches this course in Actionscript 3 development for mobile platforms. As of Flash CS5.5, Adobe has given developers the option to quickly export their Actionscript 3 projects for iOS or Android. As most developers now know, the Flash Player platform isn’t doing so well on mobile platforms, but Adobe Flash as a development tool is ironically thriving with its easy export options and hundreds of thousands of experienced Actionscript programmers. This is an exciting time to be learning Flash and AS3 for mobile development, and specifically game programming.

These tutorials were recorded using Flash CS5 but the Actionscript 3 demonstrated is the same as it was a couple versions ago.

Who this course is for:
  • Some familiarity with Flash / Actionscript 3 is preferred.
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